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Unreal Engine C++ API Reference > Runtime > Engine > EdGraph > UEdGraphNode
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
Include | #include "EdGraph/EdGraphNode.h" |
virtual void PinConnectionListChanged
(
UEdGraphPin * Pin
)
Remarks
Called when the connection list of one of the pins of this node is changed in the editor