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Types of server travel failures broadcast by the engine
| Name | ETravelFailure::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h |
| Include Path | #include "Engine/EngineBaseTypes.h" |
Syntax
namespace ETravelFailure
{
enum Type
{
NoLevel,
LoadMapFailure,
InvalidURL,
PackageMissing,
PackageVersion,
NoDownload,
TravelFailure,
CheatCommands,
PendingNetGameCreateFailure,
CloudSaveFailure,
ServerTravelFailure,
ClientTravelFailure,
}
}
Values
| Name | Remarks |
|---|---|
| NoLevel | No level found in the loaded package |
| LoadMapFailure | LoadMap failed on travel (about to Browse to default map) |
| InvalidURL | Invalid URL specified |
| PackageMissing | A package is missing on the client |
| PackageVersion | A package version mismatch has occurred between client and server |
| NoDownload | A package is missing and the client is unable to download the file |
| TravelFailure | General travel failure |
| CheatCommands | Cheat commands have been used disabling travel |
| PendingNetGameCreateFailure | Failed to create the pending net game for travel |
| CloudSaveFailure | Failed to save before travel |
| ServerTravelFailure | There was an error during a server travel to a new map |
| ClientTravelFailure | There was an error during a client travel to a new map |