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API > API/Runtime > API/Runtime/Engine
| Name | ETranslucencyType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
| Include Path | #include "Engine/Scene.h" |
Syntax
enum ETranslucencyType
{
Raster = 0,
RayTraced = 2,
}
Values
| Name | Remarks |
|---|---|
| Raster | |
| RayTraced |