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API > API/Runtime > API/Runtime/Engine
| Name | ETextureAvailability |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h |
| Include Path | #include "Engine/TextureDefines.h" |
Syntax
enum ETextureAvailability
{
GPU,
CPU,
}
Values
| Name | Remarks |
|---|---|
| GPU | |
| CPU |