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API > API/Runtime > API/Runtime/Engine
| Name | EStreamableRenderAssetType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
| Include Path | #include "Engine/StreamableRenderAsset.h" |
Syntax
enum EStreamableRenderAssetType
{
None,
Texture,
StaticMesh,
SkeletalMesh,
NaniteCoarseMesh,
}
Values
| Name | Remarks |
|---|---|
| None | |
| Texture | |
| StaticMesh | |
| SkeletalMesh | |
| NaniteCoarseMesh |