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For FShowFlagData, order is not important, adding new elements requires updating some editor code
| Name | EShowFlagGroup |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/ShowFlags.h |
| Include Path | #include "ShowFlags.h" |
Syntax
enum EShowFlagGroup
{
SFG_Normal,
SFG_Advanced,
SFG_PostProcess,
SFG_CollisionModes,
SFG_Developer,
SFG_Visualize,
SFG_LightTypes,
SFG_LightingComponents,
SFG_LightingFeatures,
SFG_Lumen,
SFG_Nanite,
SFG_Hidden,
SFG_Transient,
SFG_Custom,
SFG_Max,
}
Values
| Name | Remarks |
|---|---|
| SFG_Normal | |
| SFG_Advanced | |
| SFG_PostProcess | |
| SFG_CollisionModes | |
| SFG_Developer | |
| SFG_Visualize | |
| SFG_LightTypes | |
| SFG_LightingComponents | |
| SFG_LightingFeatures | |
| SFG_Lumen | |
| SFG_Nanite | |
| SFG_Hidden | |
| SFG_Transient | |
| SFG_Custom | |
| SFG_Max |