Navigation
API > API/Runtime > API/Runtime/Engine
Specifies how scene captures are composited into render buffers
| Name | ESceneCaptureCompositeMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
enum ESceneCaptureCompositeMode
{
SCCM_Overwrite,
SCCM_Additive,
SCCM_Composite,
}
Values
| Name | Remarks |
|---|---|
| SCCM_Overwrite | |
| SCCM_Additive | |
| SCCM_Composite |