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Root Bone Lock options when extracting Root Motion.
| Name | ERootMotionRootLock::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h |
| Include Path | #include "Animation/AnimEnums.h" |
Syntax
namespace ERootMotionRootLock
{
enum Type
{
RefPose,
AnimFirstFrame,
Zero,
}
}
Values
| Name | Remarks |
|---|---|
| RefPose | Use reference pose root bone position. |
| AnimFirstFrame | Use root bone position on first frame of animation. |
| Zero | FTransform::Identity. |