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Enumerates types of fully loaded packages.
| Name | EFullyLoadPackageType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
Syntax
enum EFullyLoadPackageType
{
FULLYLOAD_Map,
FULLYLOAD_Game_PreLoadClass,
FULLYLOAD_Game_PostLoadClass,
FULLYLOAD_Always,
FULLYLOAD_Mutator,
FULLYLOAD_MAX,
}
Values
| Name | Remarks |
|---|---|
| FULLYLOAD_Map | Load the packages when the map in Tag is loaded. |
| FULLYLOAD_Game_PreLoadClass | Load the packages before the game class in Tag is loaded. |
| FULLYLOAD_Game_PostLoadClass | Load the packages after the game class in Tag is loaded. |
| FULLYLOAD_Always | Fully load the package as long as the DLC is loaded. |
| FULLYLOAD_Mutator | Load the package for a mutator that is active. |
| FULLYLOAD_MAX |