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Determines how a primitive interacts with first person rendering.
| Name | EFirstPersonPrimitiveType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include Path | #include "Components/PrimitiveComponent.h" |
Syntax
enum EFirstPersonPrimitiveType
{
None,
FirstPerson,
WorldSpaceRepresentation,
}
Values
| Name | Remarks |
|---|---|
| None | Primitive does not interact with first person rendering. |
| FirstPerson | Primitive is rendered as first person and affected by first person properties on the camera. |
| WorldSpaceRepresentation | Primitive represents a first person primitive in world space. |