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API > API/Runtime > API/Runtime/Engine
| Name | EDataLayerLoadFilter |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerAsset.h |
| Include Path | #include "WorldPartition/DataLayer/DataLayerAsset.h" |
Syntax
enum EDataLayerLoadFilter
{
None,
ClientOnly,
ServerOnly,
}
Values
| Name | Remarks |
|---|---|
| None | Data Layer is considered by the client and the server. Client runtime state is replicated. |
| ClientOnly | Data Layer is only considered by the client. |
| ServerOnly | Data layer is only considered by the server. |