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API > API/Runtime > API/Runtime/Engine
| Name | EBloomMethod |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
| Include Path | #include "Engine/Scene.h" |
Syntax
enum EBloomMethod
{
BM_SOG,
BM_FFT,
BM_MAX,
}
Values
| Name | Remarks |
|---|---|
| BM_SOG | Sum of Gaussian formulation |
| BM_FFT | Fast Fourier Transform Image based convolution, intended for cinematics (too expensive for games) |
| BM_MAX |