Navigation
API > API/Runtime > API/Runtime/Engine
Deprecated rules for setting transform on attachment, new functions should use FAttachmentTransformRules isntead
| Name | EAttachLocation::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
namespace EAttachLocation
{
enum Type
{
KeepRelativeOffset,
KeepWorldPosition,
SnapToTarget,
SnapToTargetIncludingScale,
}
}
Values
| Name | Remarks |
|---|---|
| KeepRelativeOffset | Keeps current relative transform as the relative transform to the new parent. |
| KeepWorldPosition | Automatically calculates the relative transform such that the attached component maintains the same world transform. |
| SnapToTarget | Snaps location and rotation to the attach point. |
| SnapToTargetIncludingScale | Snaps entire transform to target, including scale. |