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AnimNodes using an Alpha can choose how it is driven.
| Name | EAnimAlphaInputType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/InputScaleBias.h |
| Include Path | #include "Animation/InputScaleBias.h" |
Syntax
enum EAnimAlphaInputType
{
Float,
Bool,
Curve,
}
Values
| Name | Remarks |
|---|---|
| Float | |
| Bool | |
| Curve |