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API > API/Runtime > API/Runtime/Engine
| Name | EAggCollisionShape::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h |
| Include Path | #include "PhysicsEngine/ShapeElem.h" |
Syntax
namespace EAggCollisionShape
{
enum Type
{
Sphere,
Box,
Sphyl,
Convex,
TaperedCapsule,
LevelSet,
SkinnedLevelSet,
MLLevelSet,
SkinnedTriangleMesh,
Unknown,
}
}
Values
| Name | Remarks |
|---|---|
| Sphere | |
| Box | |
| Sphyl | |
| Convex | |
| TaperedCapsule | |
| LevelSet | |
| SkinnedLevelSet | |
| MLLevelSet | |
| SkinnedTriangleMesh | |
| Unknown |