Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Distributions > UDistributionVectorUniform
- FCurveEdInterface::SetTangents()
- UDistributionVectorUniform::SetTangents()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniform.h |
Include | #include "Distributions/DistributionVectorUniform.h" |
Source | /Engine/Source/Runtime/Engine/Private/Distributions.cpp |
virtual void SetTangents
(
int32 SubIndex,
int32 KeyIndex,
float ArriveTangent,
float LeaveTangent
)
Remarks
Set the incoming and outgoing tangent for the given subcurve and key. SubIndex must be within range ie >=0 and < NumSubCurves. KeyIndex must be within range ie >=0 and < NumKeys.