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Unreal Engine C++ API Reference > Runtime > Engine > Distributions > UDistributionVectorUniform
- FCurveEdInterface::SetKeyOut()
- UDistributionVectorUniform::SetKeyOut()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniform.h |
Include | #include "Distributions/DistributionVectorUniform.h" |
Source | /Engine/Source/Runtime/Engine/Private/Distributions.cpp |
virtual void SetKeyOut
(
int32 SubIndex,
int32 KeyIndex,
float NewOutVal
)
Remarks
Set the output values of the specified key. SubIndex must be within range ie >=0 and < NumSubCurves. KeyIndex must be within range ie >=0 and < NumKeys.