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Unreal Engine C++ API Reference > Runtime > Engine > Distributions > UDistributionVectorUniform
- FCurveEdInterface::GetKeyInterpMode()
- UDistributionVectorUniform::GetKeyInterpMode()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniform.h |
Include | #include "Distributions/DistributionVectorUniform.h" |
Source | /Engine/Source/Runtime/Engine/Private/Distributions.cpp |
virtual EInterpCurveMode GetKeyInterpMode
(
int32 KeyIndex
) const
Remarks
Get the interpolation mode of the specified keyframe. This can be CIM_Constant, CIM_Linear or CIM_Curve. KeyIndex must be within range ie >=0 and < NumKeys.