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Unreal Engine C++ API Reference > Runtime > Engine > Curves > FIntegralCurve
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Curves/IntegralCurve.h |
Include | #include "Curves/IntegralCurve.h" |
Source | /Engine/Source/Runtime/Engine/Private/Curves/IntegralCurve.cpp |
FKeyHandle UpdateOrAddKey
(
float InTime,
int32 Value,
float KeyTimeTolerance
)
Remarks
Finds the key at InTime, and updates its value. If it can't find the key within the KeyTimeTolerance, it adds one at that time