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Unreal Engine C++ API Reference > Runtime > Engine > Components > USplineMeshComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
Include | #include "Components/SplineMeshComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
UFUNCTION (BlueprintCallable, Category=SplineMesh)
void SetEndOffset
(
FVector2D EndOffset,
bool bUpdateMesh
)
Remarks
Set the end offset