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Unreal Engine C++ API Reference > Runtime > Engine > Components > USplineComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include | #include "Components/SplineComponent.h" |
UFUNCTION (BlueprintCallable, Category=Spline,
Meta=(DeprecatedFunction, DeprecationMessage="Please use GetLocationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World"))
FVector GetWorldLocationAtDistanceAlongSpline
(
float Distance
) const
Remarks
Given a distance along the length of this spline, return the point in world space where this puts you