Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Components > USplineComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include | #include "Components/SplineComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp |
UFUNCTION (BlueprintCallable, Category=Spline)
float GetRollAtSplineInputKey
(
float InKey,
ESplineCoordinateSpace::Type CoordinateSpace
) const
Remarks
Get roll in degrees at the provided input key value