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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
Syntax
TMap< int32, FMissingLeaderBoneCacheEntry > MissingLeaderBoneMap
Remarks
Map of missing bone indices->transforms so that calls to GetBoneTransform() succeed when bones are not present in a leader mesh when using leader-pose. Index key is the bone index of this mesh.