Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
Syntax
FSkeletalMeshObject &42;(&42; MeshObjectFactory)(void &42;UserData, USkinnedMeshComponent &42;InMeshComponent, FSkeletalMeshRenderData &42;InSkelMeshRenderData, ERHIFeatureLevel::Type InFeatureLevel)
Remarks
Supports user-defined FSkeletalMeshObjects