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Unreal Engine C++ API Reference > Runtime > Engine > Components > USkeletalMeshComponent
Type | Name | Description | |
---|---|---|---|
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void | Set the cloth transform update to trigger with no teleport option. | |
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void | UpdateClothTransform
(
ETeleportType TeleportType |
Updates cloth collision outside the cloth asset (environment collision, child collision, etc...) Should be called when scene changes or world position changes |