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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UBoxComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h |
Include | #include "Components/BoxComponent.h" |
void InitBoxExtent
&40;
const FVector & InBoxExtent
&41;
Remarks
Sets the box extents without triggering a render or physics update.