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Unreal Engine C++ API Reference > Runtime > Engine > Components > HInstancedStaticMeshInstance
- HHitProxy::AddReferencedObjects()
- HInstancedStaticMeshInstance::AddReferencedObjects()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
Include | #include "Components/InstancedStaticMeshComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;
Remarks
InstancedStaticMeshInstance hit proxy