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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/FTimeline > API/Runtime/Engine/Components/FTimeline/AddInterpFloat
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h |
Include | #include "Components/TimelineComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Timeline.cpp |
void AddInterpFloat
(
UCurveFloat * FloatCurve,
FOnTimelineFloat InterpFunc,
FName PropertyName,
FName TrackName
)
Remarks
Add a float interpolation to the timeline