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Unreal Engine C++ API Reference > Runtime > Engine > Components > FSplinePoint > FSplinePoint
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include | #include "Components/SplineComponent.h" |
FSplinePoint
(
float InInputKey,
const FVector & InPosition,
ESplinePointType::Type InType,
const FRotator & InRotation,
const FVector & InScale
)
Remarks
Constructor taking a point position and type, and optionally rotation and scale