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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/FSkyTextureCubeResource
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h |
Include | #include "Components/SkyLightComponent.h" |
void SetupParameters
(
int32 InSize,
int32 InNumMips,
EPixelFormat InFormat
)