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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/UCameraShakeSourceComponent
- UObject::PostEditChangeProperty()
- UActorComponent::PostEditChangeProperty()
- USceneComponent::PostEditChangeProperty()
- UCameraShakeSourceComponent::PostEditChangeProperty()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeSourceComponent.h |
Include | #include "Camera/CameraShakeSourceComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraShakeSourceComponent.cpp |
virtual void PostEditChangeProperty
(
struct FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
Called when a property on this object has been modified externally