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Unreal Engine C++ API Reference > Runtime > Engine > Camera > APlayerCameraManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include | #include "Camera/PlayerCameraManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void LimitViewRoll
&40;
FRotator & ViewRotation,
float InViewRollMin,
float InViewRollMax
&41;
Remarks
Limit the player's view roll.
Parameters
Name | Description |
---|---|
ViewRotation | ViewRotation to modify. Both input and output. |
InViewRollMin | Minimum view roll, in degrees. |
InViewRollMax | Maximum view roll, in degrees. |