Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Camera > ACameraActor
- UObject::PostLoadSubobjects()
- AActor::PostLoadSubobjects()
- ACameraActor::PostLoadSubobjects()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraActor.h |
Include | #include "Camera/CameraActor.h" |
Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraActor.cpp |
virtual void PostLoadSubobjects
&40;
FObjectInstancingGraph &42; OuterInstanceGraph
&41;
Remarks
Instances components for objects being loaded from disk, if necessary. Ensures that component references between nested components are fixed up correctly.
Parameters
Name | Description |
---|---|
OuterInstanceGraph | when calling this method on subobjects, specifies the instancing graph which contains all instanced subobjects and components for a subobject root. |