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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequenceBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h |
Include | #include "Animation/AnimSequenceBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp |
void TickByMarkerAsFollower
&40;
FMarkerTickRecord & Instance,
FMarkerTickContext & MarkerContext,
float & CurrentTime,
float & OutPreviousTime,
const float MoveDelta,
const bool bLooping,
const UMirrorDataTable &42; MirrorTable
&41; const