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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimSequence > GetBonePose_AdditiveMeshRotationOnly
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
void GetBonePose_AdditiveMeshRotationOnly
&40;
FAnimationPoseData & OutAnimationPoseData,
const FAnimExtractContext & ExtractionContext
&41; const