Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence > API/Runtime/Engine/Animation/UAnimSequence/GetBonePose_AdditiveMeshRotation-
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
void GetBonePose_AdditiveMeshRotationOnly
&40;
FAnimationPoseData & OutAnimationPoseData,
const FAnimExtractContext & ExtractionContext
&41; const