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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence
- UAnimSequenceBase::AdvanceMarkerPhaseAsFollower()
- UAnimSequence::AdvanceMarkerPhaseAsFollower()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual void AdvanceMarkerPhaseAsFollower
(
const FMarkerTickContext & Context,
float DeltaRemaining,
bool bLooping,
float & CurrentTime,
FMarkerPair & PreviousMarker,
FMarkerPair & NextMarker,
const UMirrorDataTable * MirrorTable
) const