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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimMontage
- UAnimationAsset::GetUniqueMarkerNames()
- UAnimMontage::GetUniqueMarkerNames()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include | #include "Animation/AnimMontage.h" |
virtual TArray< FName > &42; GetUniqueMarkerNames&40;&41;
Remarks
Return a list of unique marker names for blending compatibility