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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimMontage
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include | #include "Animation/AnimMontage.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
static UAnimMontage &42; CreateSlotAnimationAsDynamicMontage
&40;
UAnimSequenceBase &42; Asset,
FName SlotNodeName,
float BlendInTime,
float BlendOutTime,
float InPlayRate,
int32 LoopCount,
float BlendOutTriggerTime,
float InTimeToStartMontageAt
&41;
Remarks
Utility function to create dynamic montage from AnimSequence