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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include | #include "Animation/AnimInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|Morph Targets")
void SetMorphTarget
(
FName MorphTargetName,
float Value
)
Remarks
Sets a morph target to a certain weight.