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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include | #include "Animation/AnimInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
float Montage_GetBlendTime
&40;
const UAnimMontage &42; Montage
&41; const
Remarks
Get the current blend time of the Montage. If Montage reference is NULL, it will return the current blend time on the first active Montage found.