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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include | #include "Animation/AnimInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
void LinkAnimGraphByTag
&40;
FName InTag,
TSubclassOf< UAnimInstance > InClass
&41;
Remarks
Runs through all nodes, attempting to find a linked instance by name/tag, then sets the class of each node if the tag matches