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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimCompress > FilterTrivialPositionKeys
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h |
Include | #include "Animation/AnimCompress.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp |
static void FilterTrivialPositionKeys
&40;
TArray< struct FTranslationTrack > & Track,
float MaxPosDelta
&41;
Remarks
Common compression utility to remove 'redundant' position keys based on the provided delta threshold
Parameters
Name | Description |
---|---|
Track | Position tracks to reduce |
MaxPosDelta | Maximum local-space threshold for stationary motion |