Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
Include | #include "Animation/AnimBlueprint.h" |
Source | /Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp |
bool IsObjectBeingDebugged
&40;
const UObject &42; AnimInstance
&41; const
Remarks
Check if the anim instance is the active debug object for this anim BP