Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
Include | #include "Animation/AnimBlueprint.h" |
Source | /Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp |
FAnimParentNodeAssetOverride * GetAssetOverrideForNode
(
FGuid NodeGuid,
bool bIgnoreSelf
) const
Remarks
Inspects the hierarchy and looks for an override for the requested node GUID
Parameters
Name | Description |
---|---|
NodeGuid | Guid of the node to search for |