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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimBlueprint
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
Include | #include "Animation/AnimBlueprint.h" |
Source | /Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp |
static UAnimBlueprint &42; FindRootAnimBlueprint
&40;
const UAnimBlueprint &42; DerivedBlueprint
&41;
Remarks
Returns the most base anim blueprint for a given blueprint (if it is inherited from another anim blueprint, returning null if only native / non-anim BP classes are it's parent)