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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/TMaybeMappedAllocator > API/Runtime/Engine/Animation/TMaybeMappedAllocator/ForAnyElementType
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
Include | #include "Animation/AnimCompressionTypes.h" |
void AcceptFileMapping
&40;
IMappedFileHandle &42; InMappedHandle,
IMappedFileRegion &42; InMappedRegion,
void &42; MallocPtr
&41;