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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/IPreviewCollectionInterface > API/Runtime/Engine/Animation/IPreviewCollectionInterface/GetPreviewSkeletalMeshes
- IPreviewCollectionInterface::GetPreviewSkeletalMeshes()
- UPreviewMeshCollection::GetPreviewSkeletalMeshes()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h |
Include | #include "Animation/PreviewCollectionInterface.h" |
void GetPreviewSkeletalMeshes
(
TArray < USkeletalMesh * > & OutList,
TArray < TSubclassOf < UAnimInstance > > & OutAnimBP
) const
Remarks
Returns nodes that needs for them to map