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Unreal Engine C++ API Reference > Runtime > Engine > Animation > IPreviewCollectionInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h |
Include | #include "Animation/PreviewCollectionInterface.h" |
virtual USkeletalMesh &42; GetPreviewBaseMesh&40;&41; const
Remarks
If you want this to set base mesh also, please use this interface. If this returns nullptr, it will just use whatever set up right now