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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FUECompressedAnimDataMutable
- ICompressedAnimData::Bind()
- FUECompressedAnimDataMutable::Bind()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
Include | #include "Animation/AnimCompressionTypes.h" |
virtual void Bind
(
const TArrayView < uint8 > BulkData
)
Remarks
ICompressedAnimData implementation.