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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FUECompressedAnimData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
Include | #include "Animation/AnimCompressionTypes.h" |
void ByteSwapOut
&40;
TArrayView< uint8 > CompressedData,
FMemoryWriter & MemoryStream
&41;